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Cash in, cash out, payout, drop

The four movements that aren’t sales, and which one to use when the courier wants paying.

1 min read

Sales go into the drawer by themselves. Everything else — change from the safe, a supplier paid in cash, moving a bundle of notes out mid-rush — is a movement you record so the close still adds up.

The four, in the product’s own words

  • Cash in — add cash that isn’t a sale: change from the safe, a float top-up.
  • Cash out — remove cash that isn’t an expense: an owner draw, a change swap.
  • Payout — pay an expense straight from the drawer: a supplier, a courier.
  • Drop — move excess cash to the safe mid-shift to keep the drawer lean.

The scenario

2pm. The vegetable supplier wants 85.00 in cash. At 6pm the drawer has 1,400 in it and you’d rather not.

Record them

  1. 1Under Cash movements choose Payout. Amount 85, and in Reason (optional) write Al-Noor vegetables. You’ll see Payout recorded. It shows up as an expense, not as a mystery gap.
  2. 2At 6pm choose Drop, amount 1,000, reason to safe. Expected in drawer falls by 1,000 — because it really did.
TipEvery movement carries the staff member who made it. Use the reason field properly — Al-Noor vegetables, not stuff — and the Z-report reads like a diary instead of a puzzle.

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Cash in, cash out, payout, drop · Menulisa